# MakeLists files in this project can # refer to the root source directory of the project as ${HELLO_SOURCE_DIR} and # to the root binary directory of the project as ${HELLO_BINARY_DIR}. cmake_minimum_required (VERSION 2.8.11) project (3DPoissonSolverGPUTest) find_package(CUDA) if(NOT CUDA_FOUND) message( FATAL_ERROR "NVIDIA CUDA package not found" ) else() find_library(LIBCUDA_SO_PATH libcuda.so) string(FIND ${LIBCUDA_SO_PATH} "-NOTFOUND" LIBCUDA_SO_PATH_NOTFOUND ) endif(NOT CUDA_FOUND) message( STATUS "Building Poisson Solver with CUDA support" ) if(LIBCUDA_SO_PATH_NOTFOUND GREATER -1) message( FATAL_ERROR "NVIDIA CUDA libcuda.so not found" ) endif(LIBCUDA_SO_PATH_NOTFOUND GREATER -1) #set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMake/cuda" ${CMAKE_MODULE_PATH}) #find_package(CUDA QUIET REQUIRED) find_library(PSLIB libPoissonSolver3DGPU.so) string(FIND ${PSLIB} "-NOTFOUND" PSLIB_NOTFOUND ) if(PSLIB_NOTFOUND GREATER -1) message( FATAL_ERROR "Poisson Solver Cuda Library libPoissonSolver3DGPU.so not found" ) endif(PSLIB_NOTFOUND GREATER -1) #set(CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE OFF) # set(BUILD_SHARED_LIBS ON) #list(APPEND CUDA_NVCC_FLAGS) #cuda_add_executable(poissonsolvertest # PoissonSolver3DGPUTest.cpp #i) # add_executable(poissonsolvergputest PoissonSolver3DGPUTest.cpp ${PSLIB}) # install(TARGETS poissonsolvergputest DESTINATION bin) INCLUDE_DIRECTORIES( ${CMAKE_PREFIX_PATH}/include ) set(CPP_SOURCE PoissonSolver3DGPUTest.cpp) set(HEADERS PoissonSolver3DGPUTest.h) add_executable(poissonsolvergputest ${CPP_SOURCE} ${PSLIB}) install(TARGETS poissonsolvergputest DESTINATION bin)